
Prior to founding Shape Immersive, members of our team founded Futuretown, a pioneer in developing award-winning VR titles for HTC and Oculus.
Futuretown was founded by Johan Yang and Justin Liebregts in 2015 and the company has achieved many notable milestones including:
Being veterans in the VR/AR industry, our team members have decades of combined experience to solve a broad spectrum of VR/AR problems. We can simulate any virtual environment, create any type of 3D assets, and develop world class custom solutions.
Do you need to help creating VR games, simulations or training applications? Drop us a line at hello@shapeimmersive.com and let us know how we can help!

The much-anticipated F3STIVAL will be taking place in our own backyard! With the event’s focus on welcoming and celebrating women in the world of web3, we’re super excited to announce that our very own Sandy Liu, Shape’s Head of Growth, will be speaking on stage with a panel of web3 leaders on the t

Our partner, M-XR, develops technology that can capture real-world objects and environments at scale. Their scanning system can accurately measure real world materials and produce photorealistic renderings of real world objects.

Incorporating level design principles in The Sandbox can elevate your game to new heights, offering players a captivating and engaging experience. Whether you're crafting sprawling landscapes, intricate cityscapes, or mysterious adventures, mastering these principles will guide you towards cre